Vicarious | Unity

OVERVIEW

Vicarious is my first video game project ever.

It's the manifestation of my desire to make a Castlevania gameplay mixed with Beat them all and Die & retry types of games, under a Dark fantasy nostalgic tone.

It took a total of a month of work to master Unity and C#

CONTRIBUTION

I made the whole game. From A to Z.

  • I learned coding Csharp C#
  • Designed the levels and the foes
  • Animated them
  • Added level & gameplay elements
CE SITE A ÉTÉ CONSTRUIT EN UTILISANT