Tetrofall is a versus plateformer on PC made in 4 days retro jam. Two players fight each others in an constant changing arena. Here, we had the obligation to build this game on
With anothre designer, we had to come out of the marked paths to try and go with a new concept around Tetrominos and Gameboy's games.
We wondered if we needed to do puzzles, fighting game, top down, plateformers...
I came up with this idea of an arena