Stendvarg | Unreal Engine 5

OVERVIEW

Fast FPS game, where you play as a Dwarf escaping his cell to get back his freedom, using tools of the mine to his advantage.
With a team of 8 people, Stendvarg was born. This was our first Unreal Engine Game.
The game itself was built on the idea of a Fast FPS where you needed strong reflexes to evolve perfectly through the level to the player's adventage. The whole experienced boosted with Synthwave music.

MY CONTRIBUTION

Having the occasion to work on Unreal Engine 5 and experiment with it allowed my crew and I to create this game, a 5 levels fast FPS with unusual mechanics : Charged jump, grapple, wallrun and of course, a Double-Level mechanic : The player can now switch between two colors vision, making some plateforms appear and some disappear.

My job :

  • Lead Game Design
  • Documentation & Concepts- Game Producing & Team Building
  • Level Design (2 double reading and multiple path levels, see below)
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