Outvaders | Unity

OVERVIEW

Lead Game Designer

1 week

Arcade Shooter Game, where the player reinforce his ship by building it up through the shards dropping off your enemies. He loses everything if he's hit.
This was done during a "80's fever" game jam of 1 week.

CONTRIBUTION

One artist, one programmer, and me. I designed the attacks, the enemies pattern, enemies types, enemies formations, weapons, and the game system.
All of that assuring that the art and code was going in the same direction than the design.

My job :

  • Game Design & Concepts
  • Game Producing & Team Building
  • Balancing and Enemies Patterns 
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