Tetrofall | Unity

OVERVIEW

Tetrofall is a versus plateformer on PC made in 4 days retro jam. Two players fight each others in an constant changing arena. 

Here, we had the obligation to build this game specifically like on a Game Boy, and with Tetrominos, then decided to use the unpopular multiplayer feature of the gameboy, simulating a 2 player game, so here is our 2 player versus game.

CONTRIBUTION

With another designer, we had to come out of the marked paths to try and go with a new concept around Tetrominos and Gameboy's games.
We wondered if we needed to do puzzles, fighting game, top down, plateformers...
I came up with this idea of an arena, trying to block out your opponent out of the arena, as it complexifies itself with time.

Very simple, and fun ! 

MY JOB

  • Game Concept & Design
  • Additional pixel art
  • Team Management
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